<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet type="text/xsl" href="../assets/xml/rss.xsl" media="all"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Simon Dobson (Posts about project:lisp-bibliography)</title><link>https://simondobson.org/</link><description></description><atom:link href="https://simondobson.org/categories/projectlisp-bibliography.xml" rel="self" type="application/rss+xml"></atom:link><language>en</language><copyright>Contents © 2026 &lt;a href="mailto:simoninireland@gmail.com"&gt;Simon Dobson&lt;/a&gt; </copyright><lastBuildDate>Fri, 07 Aug 2026 09:12:09 GMT</lastBuildDate><generator>Nikola (getnikola.com)</generator><docs>http://blogs.law.harvard.edu/tech/rss</docs><item><title>A road to Lisp -- Which Lisp?</title><link>https://simondobson.org/2026/08/07/a-road-to-lisp-which-lisp/</link><dc:creator>Simon Dobson</dc:creator><description>&lt;div id="outline-container-org4511ed2" class="outline-2"&gt;
&lt;h2 id="org4511ed2"&gt;A road to Lisp: Which Lisp?&lt;/h2&gt;
&lt;div class="outline-text-2" id="text-org4511ed2"&gt;
&lt;p&gt;
&lt;a href="https://scotto.me/blog/2026-07-17-which-lisp/"&gt;A Road to Lisp: Which Lisp&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
A blog post reviewing four dialects of Lisp that a beginner
wanting to start with Lisp can choose: Common Lisp, Clojure,
Racket, and ELisp. The author, Elia Scotto, interestingly doesn't
include Scheme, although he does present Racket as a Scheme
dialect (which of course it is).
&lt;/p&gt;

&lt;p&gt;
Does the choice too make initially matter?
&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;
Dialect matters, but not as much as a beginner might think.
Learning Lisp is about learning a new type of programming. &lt;b&gt;A new
way of thinking about problems using code.&lt;/b&gt; You will learn the
fundamental concepts with any dialect. Then, once you have learned
one, it will be relatively easy to switch to another.
&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;
I think most Lisp devotees would agree with the sentiment that
it's about a new relationship with code; I'm not totally convinced
that Racket is a good place to start, given that it's essentially
&lt;i&gt;several&lt;/i&gt; languages; and ELisp only makes sense if you are already a
devoted Emacs user, otherwise the learning curve will be nearly
vertical.
&lt;/p&gt;

&lt;p&gt;
Scotto's conclusion is that Clojure is the safest first choice,
giving you a modern syntax and full-stack environment with access
to all the Java libraries, while Common Lisp gives you fast native
compilation within a large, stable, and rock-solid ecosystem, and
Racket is a good basis for language research.
&lt;/p&gt;

&lt;p&gt;
For my own part I came to Scheme first when I was an
undergraduate, then picked up ELisp when I started using Emacs,
and then learned Common Lisp when I started wanting to write
significant code – and there I've stayed with the latter two,
quite happily. It's certainly the case that it's been easy to move
between these dialects, modulo some differences that are purely
syntactic. And it's certainly true that Lisp changed my
relationship to code in a deep and persistent way.
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;</description><category>lisp</category><category>project:lisp-bibliography</category><category>tutorial</category><guid>https://simondobson.org/2026/08/07/a-road-to-lisp-which-lisp/</guid><pubDate>Fri, 07 Aug 2026 08:59:43 GMT</pubDate></item><item><title>Beautiful Racket: An introduction to language-oriented programming using Racket</title><link>https://simondobson.org/2026/07/14/beautiful-racket-an-introduction-to-language-oriented-programming-using-racket/</link><dc:creator>Simon Dobson</dc:creator><description>&lt;div id="outline-container-orge66a136" class="outline-2"&gt;
&lt;h2 id="orge66a136"&gt;Beautiful Racket: An introduction to language-oriented programming using Racket&lt;/h2&gt;
&lt;div class="outline-text-2" id="text-orge66a136"&gt;
&lt;p class="floater"&gt;
&lt;img src="https://simondobson.org/attachments/e3/7de938-c600-4d44-ae6d-02798869a00b/screenshot.png" alt="nil"&gt;
&lt;/p&gt;

&lt;p&gt;
Matthew Butterick.  &lt;i&gt;&lt;a href="https://beautifulracket.com/"&gt;Beautiful Racket: An Introduction to
Language-Oriented Programming Using Racket&lt;/a&gt;&lt;/i&gt;. 2024.
&lt;/p&gt;

&lt;p&gt;
&lt;a href="https://racket-lang.org/"&gt;Racket&lt;/a&gt; positions itself as a "programmable programming
language" – more so than Lisp's usual claim to this title – which
makes it attractive for exploring multi-paradigm and multi-language
programming.
&lt;/p&gt;

&lt;p&gt;
Racket's main claim to a niche is allowing a programmer to define
new domain-specific languages (DSLs), not necessarily Lisp-like,
that can be combined together to let a program be expressed in the
"most appropriate" form for the problem. This books is structured
around exactly this idea, defining a succession of languages of
increasing sophistication to demonstrate Racket's capabilities.
Each language has a "reader" to convert strings into Lisp
S-expressions and an "expander" to translate these forms into
Racket (or another Racket-defined language). The examples include
a simple stack-based calculator, an embedded JSON parser, and a
Basic interpreter that exercises the power of a full parser.
&lt;/p&gt;

&lt;p&gt;
The description of Racket itself is very thorough, to the extent
that this book could be treated as a language definition itself,
complementing the &lt;a href="/2026/07/10/a-programmable-programming-language/"&gt;article&lt;/a&gt; about it. Certainly it provides the most
accessible way to learn the language and explore what it means to
explore "language-oriented" programming.
&lt;/p&gt;

&lt;p&gt;
It's possible to define DSLs in Common Lisp or Scheme without
Racket's extra functionality, and in many cases that will be
sufficient – especially when the DSL is a Lisp itself. But there
will certainly be applications for which Racket is absolutely the
right tool.
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;</description><category>lisp</category><category>project:lisp-bibliography</category><category>tutorial</category><guid>https://simondobson.org/2026/07/14/beautiful-racket-an-introduction-to-language-oriented-programming-using-racket/</guid><pubDate>Tue, 14 Jul 2026 07:07:51 GMT</pubDate></item><item><title>A programmable programming language</title><link>https://simondobson.org/2026/07/10/a-programmable-programming-language/</link><dc:creator>Simon Dobson</dc:creator><description>&lt;div id="outline-container-org90d39a3" class="outline-2"&gt;
&lt;h2 id="org90d39a3"&gt;A programmable programming language&lt;/h2&gt;
&lt;div class="outline-text-2" id="text-org90d39a3"&gt;
&lt;p&gt;
Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, Shriram
Krishnamurthi, Eli Barzilay, Jay McCarthy, and Sam
Tobin-Hochstadt.  &lt;i&gt;&lt;a href="https://doi.org/10.1145/3127323"&gt;A Programmable Programming Language&lt;/a&gt;&lt;/i&gt;.
Communications of the ACM &lt;b&gt;61&lt;/b&gt;, pp.62–71. 2018.
&lt;/p&gt;

&lt;p&gt;
Lisp has been described as a "programmable programming language":
the fact that Lisp code is valid Lisp data and can be manipulated
as such, coupled with macros, makes it easy to construct new Lisp
variants in Lisp, and to combine them with "real" Lisp in
interesting ways.
&lt;/p&gt;

&lt;p&gt;
Racket is a Lisp that takes this to its logical conclusion, making
domain-specific sub-languages into first-class objects that can be
freely interleaved within programs and can be matched to the
"natural" expression of the target domain. The languages don't
even have to be Lisp-like.
&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;
In the ideal world, software developers would analyze each problem in
the language of its domain and then articulate solutions in matching
terms.
&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;
Racket languages are formed of two parts: a &lt;b&gt;reader&lt;/b&gt; that turns
strings into properly bracketed S-expressions, and an &lt;b&gt;expander&lt;/b&gt;
that turns these expressions into "real" Racket (or some other
Racket-defined language).
&lt;/p&gt;

&lt;p&gt;
This flexibility adds a whole new level to Lisp programming. For
example, it allows languages that don't readily translate to Lisp
style to be implemented and integrated into Lisp. This may simply
be for user convenience, or may have some deeper semantic
structure. Racket also defines clean interfaces between languages,
which is what allows them to be combined. It's a deeper version
of the usual Lisp multi-paradigm approach, reaching out beyond
macros working on Lisp syntax.
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;</description><category>language-reference</category><category>lisp</category><category>project:lisp-bibliography</category><guid>https://simondobson.org/2026/07/10/a-programmable-programming-language/</guid><pubDate>Fri, 10 Jul 2026 14:44:09 GMT</pubDate></item><item><title>The Lisp curse</title><link>https://simondobson.org/2026/06/18/the-lisp-curse/</link><dc:creator>Simon Dobson</dc:creator><description>&lt;div id="outline-container-orgef71109" class="outline-2"&gt;
&lt;h2 id="orgef71109"&gt;The Lisp curse&lt;/h2&gt;
&lt;div class="outline-text-2" id="text-orgef71109"&gt;
&lt;p&gt;
&lt;a href="https://www.winestockwebdesign.com/Essays/Lisp_Curse.html"&gt;https://www.winestockwebdesign.com/Essays/Lisp_Curse.html&lt;/a&gt;
&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;
The power of Lisp is its own worst enemy.
&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;
An interesting essay on the "Lisp curse", the idea that Lisp's
power can sometimes be a &lt;i&gt;disadvantage&lt;/i&gt; for developers. The core
idea expressed as a question: how hard is it to add
object-oriented features to a language? In the C world it's
happened twice, giving rise to C++ and Objective-C, an no-one
would even &lt;i&gt;think&lt;/i&gt; about defining their own. In the Lisp world, by
contrast, building that style of object-oriented extension is a
weekend's work (assuming we didn't already have CLOS, which is in
many ways superior anyway). The point is that it's relatively easy
to build even complex features as libraries, meaning there's less
reason to standardise, and this leads to a proliferation of
mutually incompatible designs that solve 80% of the problem – but
all a &lt;i&gt;different&lt;/i&gt; 80%. This then makes interoperability difficult.
&lt;/p&gt;

&lt;p&gt;
In fact the essay goes farther, to argue that the sorts of people
who write Lisp tend not to be the sorts of people of work well in
the political and compromise-driven world of standardisation. I'm
not sure how true that is, given the stability of the Common Lisp
standard itself since its adoption in 1994, but it's an
interesting reflection on how increased language expressiveness
need not automatically be a strength.
&lt;/p&gt;

&lt;p&gt;
(Some of the links in the article are now broken, or point to what
looks like an AI link farm.)
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;</description><category>experience</category><category>lisp</category><category>project:lisp-bibliography</category><guid>https://simondobson.org/2026/06/18/the-lisp-curse/</guid><pubDate>Thu, 18 Jun 2026 09:07:24 GMT</pubDate></item><item><title>Programming algorithms in Lisp</title><link>https://simondobson.org/2026/06/13/programming-algorithms-in-lisp/</link><dc:creator>Simon Dobson</dc:creator><description>&lt;div id="outline-container-orgbcdd817" class="outline-2"&gt;
&lt;h2 id="orgbcdd817"&gt;Programming algorithms in Lisp&lt;/h2&gt;
&lt;div class="outline-text-2" id="text-orgbcdd817"&gt;
&lt;p class="floater"&gt;
&lt;img src="https://simondobson.org/attachments/ef/0a5cf2-5145-45d5-bee1-da969fcbc18b/pail.jpg" alt="nil"&gt;
&lt;/p&gt;

&lt;p&gt;
Vsevolod Domkin.  &lt;i&gt;&lt;a href="https://doi.org/10.1007/978-1-4842-6428-7"&gt;Programming Algorithms in Lisp&lt;/a&gt;&lt;/i&gt;. Apress. 2021.
&lt;/p&gt;

&lt;p&gt;
This is exactly what it sounds like: an algorithms textbook that
uses Lisp as its implementation language. It has the strengths and
weaknesses of all such textbooks: it shows programmers, especially
new programmers, how to write algorithms that are both correct and
efficient, and the places where incorrectness and inefficiency
will hide; and in doing this it tempts them to write algorithms
that are already implemented in libraries, when they should really
seek out and re-use the already-developed and -debugged code.
&lt;/p&gt;

&lt;p&gt;
But of course there are always new algorithms that &lt;i&gt;don't&lt;/i&gt; have an
existing library and therefore &lt;i&gt;need&lt;/i&gt; to be written from scratch. This
book is excellent preparation for that. It would give a new-ish
programmer the confidence to tackle a challenging algorithm design
and implementation job. It ranges well away from the common
algorithms, to cover things like approximation and (especially
importantly) parallelism and lock-free data structures, and I can
imagine it providing templates that could be used as starting points
for a huge range of new algorithms. Just remember not to re-invent
the wheel.
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;</description><category>advanced-tutorial</category><category>lisp</category><category>project:lisp-bibliography</category><guid>https://simondobson.org/2026/06/13/programming-algorithms-in-lisp/</guid><pubDate>Sat, 13 Jun 2026 11:15:03 GMT</pubDate></item><item><title>Modern Common Lisp with FSet</title><link>https://simondobson.org/2026/06/12/modern-common-lisp-with-fset/</link><dc:creator>Simon Dobson</dc:creator><description>&lt;div id="outline-container-org3fbef36" class="outline-2"&gt;
&lt;h2 id="org3fbef36"&gt;Modern Common Lisp with FSet&lt;/h2&gt;
&lt;div class="outline-text-2" id="text-org3fbef36"&gt;
&lt;p&gt;
&lt;a href="https://fset.common-lisp.dev/Modern-CL/Top_html/index.html"&gt;https://fset.common-lisp.dev/Modern-CL/Top_html/index.html&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
A book-length description of a library, &lt;a href="https://github.com/slburson/fset"&gt;FSet&lt;/a&gt;, that provides
functional collections for Lisp. By "functional collections" the
author means collections – sets, trees, maps, and others – where
update always produces a new collection rather than mutating the
original collection in place. This is an attractive property for a
language, and one that's hard to do efficiently. As with &lt;a href="/2024/09/27/purely-functional-data-structures/"&gt;Purely
functional data structures&lt;/a&gt;, it provides a change of emphasis that
makes for more referentially transparent code.
&lt;/p&gt;

&lt;p&gt;
The book contains a lot of discussion about the library's
rationale and design, which makes it useful as a reference for
others designing large libraries (or new languages, which of course
in Lisp can mean much the same thing). There's an equally
important discussion about what's &lt;i&gt;not&lt;/i&gt; provided (for example lazy
collections) which is really interesting by giving an example of
when to stop with a codebase that could otherwise probably grow
indefinitely.
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;</description><category>advanced-tutorial</category><category>lisp</category><category>project:lisp-bibliography</category><guid>https://simondobson.org/2026/06/12/modern-common-lisp-with-fset/</guid><pubDate>Fri, 12 Jun 2026 08:56:40 GMT</pubDate></item><item><title>A Lisp interpreter implemented in Conway's Game of Life</title><link>https://simondobson.org/2026/05/22/a-lisp-interpreter-implemented-in-conway1s-game-of-life/</link><dc:creator>Simon Dobson</dc:creator><description>&lt;div id="outline-container-org3d7d474" class="outline-2"&gt;
&lt;h2 id="org3d7d474"&gt;A Lisp interpreter implemented in Conway's Game of Life&lt;/h2&gt;
&lt;div class="outline-text-2" id="text-org3d7d474"&gt;
&lt;p&gt;
&lt;a href="https://woodrush.github.io/blog/posts/2022-01-12-lisp-in-life.html"&gt;A Lisp Interpreter Implemented in Conway’s Game of Life&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
I include this as an application rather than an implementation
technique because … well … it's far more interesting as an
example of cellular automata (CAs) than as a Lisp.
&lt;/p&gt;

&lt;p&gt;
Having said that, there's something utterly compelling in watching
a CA run something this complicated. It basically implements a
Lisp machine core, and watching it execute is rather like watching
a real chip in action (even though the mechanisms are completely
different). You can &lt;i&gt;see&lt;/i&gt; memory being accessed. Its implementation
includes lexical closures, enough to build a simple object system.
&lt;/p&gt;

&lt;p&gt;
The implementation uses the VarLife system as an abstraction layer
over the "raw" Conway rules. The compiled programs can be run on
the &lt;a href="https://en.wikipedia.org/wiki/Golly_(program)"&gt;Golly&lt;/a&gt; CA emulator.
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;</description><category>applications</category><category>lisp</category><category>project:lisp-bibliography</category><guid>https://simondobson.org/2026/05/22/a-lisp-interpreter-implemented-in-conway1s-game-of-life/</guid><pubDate>Fri, 22 May 2026 11:47:12 GMT</pubDate></item><item><title>Common Lisp screenshots</title><link>https://simondobson.org/2026/05/22/common-lisp-screenshots/</link><dc:creator>Simon Dobson</dc:creator><description>&lt;div id="outline-container-org66d9b91" class="outline-2"&gt;
&lt;h2 id="org66d9b91"&gt;Common Lisp screenshots&lt;/h2&gt;
&lt;div class="outline-text-2" id="text-org66d9b91"&gt;
&lt;p&gt;
&lt;a href="https://www.lisp-screenshots.org/"&gt;https://www.lisp-screenshots.org/&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
A collection of links to Common Lisp applications, including
utilities, games, and full-blown science packages and web
applications. Most have links to the applications' home pages.
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;</description><category>applications</category><category>lisp</category><category>project:lisp-bibliography</category><guid>https://simondobson.org/2026/05/22/common-lisp-screenshots/</guid><pubDate>Fri, 22 May 2026 11:46:17 GMT</pubDate></item><item><title>The Common Lisp cookbook</title><link>https://simondobson.org/2026/05/22/the-common-lisp-cookbook/</link><dc:creator>Simon Dobson</dc:creator><description>&lt;div id="outline-container-orgf1d1f85" class="outline-2"&gt;
&lt;h2 id="orgf1d1f85"&gt;The Common Lisp cookbook&lt;/h2&gt;
&lt;div class="outline-text-2" id="text-orgf1d1f85"&gt;
&lt;p&gt;
&lt;a href="https://lispcookbook.github.io/cl-cookbook/"&gt;https://lispcookbook.github.io/cl-cookbook/&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Part tutorial and part recipe site for topics ranging from the
common (syntax, the &lt;code&gt;loop&lt;/code&gt; macro), to the advanced (packages,
multi-threaded web application programming, building stand-alone
binaries). It's extremely thorough in terms of the patterns used
in real Lisp code.
&lt;/p&gt;

&lt;p&gt;
I think the most useful aspect is that the recipes go well beyond
what's built-in to Lisp and tackle some of the common (and
not-so-common) packages: the chapter on arrays goes into a couple
of linear algebra packages, for example. It also has useful
chapters on development tasks like profiling and continuous
integration.
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;</description><category>advanced-tutorial</category><category>lisp</category><category>project:lisp-bibliography</category><guid>https://simondobson.org/2026/05/22/the-common-lisp-cookbook/</guid><pubDate>Fri, 22 May 2026 11:45:13 GMT</pubDate></item><item><title>Lush</title><link>https://simondobson.org/2026/04/30/lush/</link><dc:creator>Simon Dobson</dc:creator><description>&lt;div id="outline-container-org7c86248" class="outline-2"&gt;
&lt;h2 id="org7c86248"&gt;Lush&lt;/h2&gt;
&lt;div class="outline-text-2" id="text-org7c86248"&gt;
&lt;p&gt;
&lt;a href="https://scottlocklin.wordpress.com/2024/11/19/lush-my-favorite-small-programming-language/"&gt;Lush: my favorite small programming language&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
A blog post all about &lt;a href="https://lush.sourceforge.net/"&gt;Lush&lt;/a&gt;, a small language that the authors
present as a "Lisp Universal SHell" whose main features are its
ability to integrate simply with underlying libraries with the
interactivity of Lisp. And it's a full Lisp, with a compiler, a
macro system, an object system, and (importantly for what comes
next) high-performance arrays and tensors.
&lt;/p&gt;

&lt;p&gt;
Lush's main claim to interest is that its authors include Yann
LeCun, Yoshua Bengio, and the other researchers who went on to
have a massive influence on the resurgences of interest in deep
learning neural networks. Indeed, the first version of the Torch
package, which later became &lt;a href="https://pytorch.org/"&gt;PyTorch&lt;/a&gt;, was written in Lush. Lush's
arrays make use of a sub-language modelled on APL that leverage
Lush's ease with foreign functions to call into underlying C
kernels for tensor operations.
&lt;/p&gt;

&lt;p&gt;
This is a great example of how Lisp's claim to fame as a language
for doing AI has continued into the "new" AI era of deep learning
models. It also shows that, if you believe that Lisp's dynamism
and flexibility are an advantage to you, there are no barriers to
continuing to benefit from that even if you need to access a wider
ecosystem of tools. It'd be interesting to understand the
performance trade-offs in this: what is the performance of a Lush
algorithm that makes extensive use of its array language, and
how can this performance be maximised using higher-level language
constructs of the sort Lisp encourages?
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;</description><category>language-reference</category><category>lisp</category><category>project:lisp-bibliography</category><guid>https://simondobson.org/2026/04/30/lush/</guid><pubDate>Thu, 30 Apr 2026 14:03:14 GMT</pubDate></item></channel></rss>